GRAPS / System Requirements

System Requirements

nTeny / HDRI Mode

nTeny / Standarad Mode

General Use

Rendering is performed with an HDRI engine using the GPU. Precisely reflects HDRI/IBL and LED emission effects.                                              

General Use

The Standard engine a utilizes CPU and memory to render in real time. However, the material, mapping, lighting, shadowing, and rendering quality will not be as high as HDRI mode.

CPU

Intel Pentium4 (2.0Ghz or higher)

CPU

Intel Pentium4 (2.0Ghz or higher)

Main Memory

1GB or more
*2GB or more recommended

Main Memory

1GB or more
*2GB or more recommended

Supported Graphics Cards

NVIDIA GeForce 6600 or higher
NVIDIA Quadro 3400 or higher
ATI Radeon 1600 or higher
ATI FireGL ProV3700 or higher


*VRAM:512MB or more

Supported Graphics Cards

NVIDIA
AMD(ATI)
Intel 845G Chipset or higher


Libraries

DirectX
Shader3

Libraries

DirectX
Shader3

Mouse

3-button mouse 
Wheeled mouse

Mouse

3-button mouse
Wheeled mouse

O.S.

XP (32bit/64bit) 
Vista (32bit/64bit)
7 (32bit/64bit)

O.S.

XP (32bit/64bit)
Vista (32bit/64bit)
7 (32bit/64bit)

Browser

Internet Explorer 6
Internet Explorer 7
Internet Explorer 8

Browser

Internet Explorer 6
Internet Explorer 7
Internet Explorer 8

Switching Engines (Standard/High-Function)

nTenyConfig.jpg
Having display problems?

  • Open Programs -> GRAPS -> nTeny(Config). On the nTeny Settings screen, users can select either "Standard Engine" or "High-Function Engine" under Rendering Mode.
  • If you experience slow display problems using "High-Function Engine," please switch back to "Standard Engine."

FlashVR

  • Display rotating static images using Adobe Flash Player.
  • Capable of RTRT representations.
  • Available for use on any Flash-installed PC.

nStyler3.0 Catalog (Japanese)

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View of supported graphics cards

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